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August 16, 2008
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:iconeastcoastcanuck:
A spacey scene render featuring a 3D ship design for the late Robotech:Evolution website (now offline).
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:iconstarsword-c:
~StarSword-C Jun 20, 2011  Hobbyist General Artist
I really like this one. Reminds me of a cross between a couple ships from EV Nova.

Sent it on to :iconstar-dock:

--
"And I suppose now is the time to say something profound. *beat* Nothing comes to mind."
-- Jack O'Neill, "The Serpent's Lair", Stargate SG-1

Current Project: EV Nova: United Galactic Federation [link]
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:iconrobotech1984:
~robotech1984 Aug 18, 2008  Professional General Artist
wierd it looks like a design I did for my comic but dropped as I could'nt quite get it to fit with the other ships in my story

--
Will draw for FOOD!

_____________________________________________________________

Please visit my gallery :gallery: and feel free to leave a comment on my work
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:iconeastcoastcanuck:
I'm guessing we're both using ship designs from the original show as a base,so there's bound to be some simularities.The ships' bridge is a modification of the SDF1 bridge for example.
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:iconrobotech1984:
~robotech1984 Aug 19, 2008  Professional General Artist
yer but when you've watched as much as us then all ships start to look the same

--
Will draw for FOOD!

_____________________________________________________________

Please visit my gallery :gallery: and feel free to leave a comment on my work
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:iconlagarde:
~Lagarde Aug 16, 2008  Hobbyist Digital Artist
Looks great! Which software did you use?
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:iconeastcoastcanuck:
Thanks,Lagarde..
It's all done within 3D studio MAX.The planet surface is really just a flat plane with a slight curvature with procedural textures (noise mostly).
The nebula is also 'noise' effects if your familiar with the term.. and the slight planet ring is a flattened torus with a radial gradient transparency.Mostly I had to play around with the lights to get a good dramatic effect.The ship itself was built over a course of 2-3 weeks whenever I had time to work on it.
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:iconlagarde:
~Lagarde Aug 17, 2008  Hobbyist Digital Artist
Ah, I see. I use 3DS Max as a main software at work, so I'm definitely familiar with the terms. :) Now everything is clear.
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